The Retinue
Sword, Spear, Bow, Scholar, Support, and Treasure pieces each serve a clear office: pressure, protection, reach, recovery, or victory.
Take your seat at the board. Lead a small retinue of pieces, spend mana with care, and win by judgment rather than haste.
Sword, Spear, Bow, Scholar, Support, and Treasure pieces each serve a clear office: pressure, protection, reach, recovery, or victory.
Mana actions let you aid allies, answer threats, or create an opening. Some are swift commands; others reward patience.
Forests, hills, mountains, beaches, and towns shape movement and position. Pieces may take flight on highbeasts to traverse obstacles and enemies. Judgments are visible through movement previews and attack overlays,
Before battle, feystone limits govern how far a retinue may be refined in power, defense, movement, range, and speed.
Observe live matches with other spectators, review your completed games, and export replays so each decision remains available for study.
The Library records the current rules for pieces, augments, magic actions, boards, terrain, feystone tiers, and duchies.